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Game of tones: learning to play songs on a piano using projected instructions and games

Type: conference paper

Authors: Linsey Raymaekers, Jo Vermeulen, Kris Luyten, Karin Coninx

Abstract
Learning to play a musical instrument such as the piano requires a substantial amount of practice and perseverance in learning to read and play from sheet music. Our interactivity demo allows people to learn to play songs without requiring sheet music reading skills. We project a graphical notation on top of a piano that indicates what key(s) need to be pressed and create a feedback loop that monitors the player’s performance. We implemented The Augmented Piano (TAP), which is a straightforward combination of a physical piano with our alternative notation projected on top. Piano Attack (PAT) extends TAP with a shooting game that continuously provides game-based incentives for learning to play the piano.

URL: http://dl.acm.org/citation.cfm?doid=2559206.2574799

Associated tags
metadata ▸ material ▸ Augmented Piano
metadata ▸ material ▸ Piano Attack
metadata ▸ contribution ▸ Evaluation
metadata ▸ year ▸ 2014
technological dimension ▸ applications ▸ VR, AR
technological dimension ▸ input technologies ▸ MIDI
technological dimension ▸ system outputs ▸ Visual
musical dimension ▸ activities ▸ Performing
pedagogical dimension ▸ learning theories ▸ Constructivism
pedagogical dimension ▸ learning theories ▸ Cognitivism
pedagogical dimension ▸ users ▸ Adults M and NM
pedagogical dimension ▸ venues ▸ Lab