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Music Education using Augmented Reality with a Head Mounted Display

Type: conference paper

Authors: Jonathan Chow, Haoyang Feng, Robert Amor, Burkhard C Wunsche

Abstract
Traditional music education places a large emphasis on individual practice. Studies have shown that individual practice is frequently not very productive due to limited feedback and students lacking interest and motivation. In this paper we explore the use of augmented reality to create an immersive experience to improve the efficiency of learning of beginner piano students. The objective is to stimulate development in notation literacy and to create motivation through presenting as a game the task that was perceived as a chore. This is done by identifying successful concepts from existing systems and merging them into a new system designed to be used with a head mounted display. The student is able to visually monitor their practice and have fun while doing so. An informal user study indicates that the system initially puts some pressure on users, but that participants find it helpful and believe that it improves learning.

Associated tags
metadata ▸ material ▸ Music Education AR (attr.)
metadata ▸ contribution ▸ Evaluation
metadata ▸ year ▸ 2013
technological dimension ▸ applications ▸ VR, AR
technological dimension ▸ input technologies ▸ MIDI
technological dimension ▸ system outputs ▸ Visual
musical dimension ▸ activities ▸ Performing
pedagogical dimension ▸ learning theories ▸ Cognitivism
pedagogical dimension ▸ users ▸ Adults M and NM
pedagogical dimension ▸ venues ▸ Lab